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0
votes
By Design

SearchFilter() is inaccessible due to its protection level

Asset - Database

-

Sep 05, 2020

-

Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps: 1. Open attached project "FindAssets.zip" 2. In Project window, open Assets/BugFindAsset.cs 3. In "BugFindAsset.... Read more

0
votes
Fixed

File could not be read errors thrown when Importing package with Sprites

Asset - Database

-

Apr 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.1f1

Reproduction steps: 1. Create a new empty Project 2. Import the attached Package Expected result: The packages is imported Actual r... Read more

2
votes
Postponed

Unknown error when loading corrupted Lightingdata Asset

Asset - Database

-

Sep 29, 2020

-

Version/s: 2020.1, 2020.2.0b5, 2021.1

Reproduction steps: 1. Open the attached project "CannonFodder3StyleGame.zip" 2. Load "Assets/Scenes/WhiteBox-Environment" scene if ... Read more

0
votes
Fixed

Fatal error is not thrown and Editor continues to function when working ...

Asset - Database

-

Sep 16, 2020

-

Version/s: 2019.3.0a1, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1278242-dirbug.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play M... Read more

0
votes
Fixed

AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...

Asset - Database

-

Sep 18, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more

1
votes
Fixed

AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on search...

Asset - Database

-

Sep 22, 2020

-

Version/s: 2020.2.0b2

AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on searching from InitializeOnLoad We have custom code in package (c... Read more

0
votes
Fixed

"Could not extract GUID in text file at line" error without file name w...

Asset - Database

-

Sep 07, 2020

-

Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open new project 2. In Project window, import attached file "GUID.prefab" 3. Observe Console window Expected... Read more

0
votes
Fixed

'Compress Assets on Import' setting gets enabled each time a player is b...

Asset - Database

-

Sep 11, 2020

-

Version/s: 2019.3.0a10, 2020.1, 2020.1.1f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked 3. ... Read more

0
votes
Duplicate

Performance is heavily impacted when displaying a Shader in the Inspector

Asset - Database

-

Sep 29, 2020

-

Version/s: 2020.2.0b1, 2021.1.0a1

How to reproduce: 1. Open the attached project 2. Open the Profiler Window (Window->Analysis->Profiler) 3. Switch the Profiler's mod... Read more

1
votes
Fixed

Resources.Load triggers a continuation of a coroutine sending out a WebR...

Asset - Database

-

Apr 28, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more

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