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SearchFilter() is inaccessible due to its protection level
Reproduction steps: 1. Open attached project "FindAssets.zip" 2. In Project window, open Assets/BugFindAsset.cs 3. In "BugFindAsset.... Read more
File could not be read errors thrown when Importing package with Sprites
Reproduction steps: 1. Create a new empty Project 2. Import the attached Package Expected result: The packages is imported Actual r... Read more
Unknown error when loading corrupted Lightingdata Asset
Reproduction steps: 1. Open the attached project "CannonFodder3StyleGame.zip" 2. Load "Assets/Scenes/WhiteBox-Environment" scene if ... Read more
Fatal error is not thrown and Editor continues to function when working ...
Reproduction steps: 1. Open the attached project ("case_1278242-dirbug.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play M... Read more
AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...
How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more
AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on search...
AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on searching from InitializeOnLoad We have custom code in package (c... Read more
"Could not extract GUID in text file at line" error without file name w...
Reproduction steps: 1. Open new project 2. In Project window, import attached file "GUID.prefab" 3. Observe Console window Expected... Read more
'Compress Assets on Import' setting gets enabled each time a player is b...
How to reproduce: 1. Create a new Unity project 2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked 3. ... Read more
Performance is heavily impacted when displaying a Shader in the Inspector
How to reproduce: 1. Open the attached project 2. Open the Profiler Window (Window->Analysis->Profiler) 3. Switch the Profiler's mod... Read more
Resources.Load triggers a continuation of a coroutine sending out a WebR...
Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder