Search Issue Tracker

0
votes
By Design

SearchFilter() is inaccessible due to its protection level

Asset - Database

-

Sep 05, 2020

-

Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps: 1. Open attached project "FindAssets.zip" 2. In Project window, open Assets/BugFindAsset.cs 3. In "BugFindAsset.... Read more

0
votes
Fixed

File could not be read errors thrown when Importing package with Sprites

Asset - Database

-

Apr 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.1f1

Reproduction steps: 1. Create a new empty Project 2. Import the attached Package Expected result: The packages is imported Actual r... Read more

2
votes
Postponed

Unknown error when loading corrupted Lightingdata Asset

Asset - Database

-

Sep 29, 2020

-

Version/s: 2020.1, 2020.2.0b5, 2021.1

Reproduction steps: 1. Open the attached project "CannonFodder3StyleGame.zip" 2. Load "Assets/Scenes/WhiteBox-Environment" scene if ... Read more

0
votes
Fixed

Fatal error is not thrown and Editor continues to function when working ...

Asset - Database

-

Sep 16, 2020

-

Version/s: 2019.3.0a1, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1278242-dirbug.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play M... Read more

0
votes
Fixed

AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...

Asset - Database

-

Sep 18, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more

1
votes
Fixed

AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on search...

Asset - Database

-

Sep 22, 2020

-

Version/s: 2020.2.0b2

AssetDatabase.FindAssets: Folder not found: 'Assets' is thrown on searching from InitializeOnLoad We have custom code in package (c... Read more

0
votes
Fixed

"Could not extract GUID in text file at line" error without file name w...

Asset - Database

-

Sep 07, 2020

-

Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open new project 2. In Project window, import attached file "GUID.prefab" 3. Observe Console window Expected... Read more

0
votes
Fixed

'Compress Assets on Import' setting gets enabled each time a player is b...

Asset - Database

-

Sep 11, 2020

-

Version/s: 2019.3.0a10, 2020.1, 2020.1.1f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked 3. ... Read more

0
votes
Duplicate

Performance is heavily impacted when displaying a Shader in the Inspector

Asset - Database

-

Sep 29, 2020

-

Version/s: 2020.2.0b1, 2021.1.0a1

How to reproduce: 1. Open the attached project 2. Open the Profiler Window (Window->Analysis->Profiler) 3. Switch the Profiler's mod... Read more

1
votes
Fixed

Resources.Load triggers a continuation of a coroutine sending out a WebR...

Asset - Database

-

Apr 28, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.