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AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce: 1. Create a new project 2. In the Project window create a new Material and select it 3. In the Inspector window cr... Read more
[Analysis] Import Activity Options get overlapped with Search-Bar on res...
Once the Import Activity window is docked then on decreasing its width, Import Activity options get overlapped with Search-Bar. Refe... Read more
Asset Database operations not working correctly when invoked from [Initi...
Reproduction steps: 1. Open the attached user's project 2. Notice that 'Data (Data)' is printed in the console 3. Close the project ... Read more
Loading Scene files with removed Unity components results in uninformati...
How to reproduce: 1. Open the attached project ("case_1179905-19.3.zip") 2. Open the repro scene ("1") 3. Select Bug > Check Depende... Read more
Shortcut Ctrl + D does not duplicate the object when ProGrids window is ...
How to reproduce: 1. Open the attached user's 'MoveDuplicationBugRepro.zip' project 2. Enable ProGrids window. Go to Tools -> ProGri... Read more
Editor crashes on MonoBehaviour::Transfer<YAMLRead> when installing or r...
Reproduction steps: 1. Open the user's attached project ("My project.zip" ) 2. Open Package Manager 3. Remove XR Interaction Toolkit... Read more
[Previews] Prefab preview is not updating when change Material color
this bug happens on 2020.3 and 2021.1, in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the ... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
AssetDatabase.FindAssets("AssetName", new string[]{}) does not find and ...
Reproduction steps: 1. Open the attached project "FindAssets.zip"; 2. Click "Tools/Test" from the menu. 3. Observe the results in th... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL