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Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps:1. Open the attached project "FolderNAMES.zip"2. In the Project window go to Assets, right-click, navigate to Cre... Read more
Custom AssetImporterEditor Script throws errors when selecting a texture
How to reproduce:1. Open the attached "1243035 repro" project2. Select "NewImage.png" from the Assets > AdvancedTextureImporter &... Read more
Editor throws errors when adding new Component while Prefab is selected ...
How to reproduce:1. Create a new project2. Create an empty GameObject3. Drag the created GameObject to the Project window to make it... Read more
LazyLoadReference Asset is unloaded when UnloadUnusedAssets is called
Steps to reproduce:1. Open the attached project (case_1223748.zip)2. Enter Play Mode3. Press the "Load Asset" button in the Game Win... Read more
AssetDatabase.AddObjectToAsset sets objectToAdd as the base asset when i...
How to reproduce:1. Open the attached project2. In the Assets/Create tab, click on "Asset A with Sub-Asset B" option3. In the Projec... Read more
Cannot create a new Unity project in a shared network folder with r/w ac...
Reproduction steps:1. Set up a shared folder on a device in a local network with read/write access2. Connect to that folder using an... Read more
[Asset Database V2] GameObjects and Prefabs lose references to Assets wh...
How to reproduce:1. Open the user's project2. Create a new script in Project Browser3. Create a new GameObject4. Attach the created ... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps:1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-g... Read more
Asset DB v2 metafile restoring is different from v1
Asset DB v2 does not restore metafile the same way v1 does. I think the v1 behaviour is desired, but should be determined before fix... Read more
[Tilemap] Assertion failed exception thrown on Undo action after removin...
Assertion failed exception thrown on Undo action after removing Tilemap and TilemapRenderer component after creating the prefab of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used