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1
votes
Fixed

Meshes are missing when using Static Batching with Scriptable Build Pipe...

Asset Bundles

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Jun 21, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.2.0a17

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/Loader3. At the top of the Editor window, go to H4K -> B... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

3
votes
Fixed

"AssetBundle is invalid" and "Failed to decompress data" errors appear a...

Asset Bundles

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Jun 23, 2022

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Version/s: 2022.1.5f1, 2022.2.0a17, 2023.1.0a3, 2023.2.0a1

How to reproduce:1. Open project “BugRepro_AssetbundleExport.zip”2. In the Project window select the “089-our-lady-of-the-hour-churc... Read more

0
votes
Won't Fix

Building process gets stuck when trying to build AssetBundles (AssetBund...

Asset Bundles

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Jul 01, 2022

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Version/s: 2022.2.0a16, 2023.1.0a3

Reproduction steps:1. Open the attached project2. Go to Window > AssetBlundle Browser3. Go to the Build tab and click on the Buil... Read more

0
votes
By Design

Caching.GetCachedVersions returns zero when AssetBundle is downloaded

Asset Bundles

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May 31, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the user's attached "My project.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Press... Read more

0
votes
Fixed

[Being Backported] Empty folders are left when the cache is cleaned

Asset Bundles

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Aug 17, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more

0
votes
By Design

PersistentManager missing file assertions thrown on IL2CPP debug build w...

Asset Bundles

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Build the Linux Editor and LinuxPlayerIL2CPP (debug) from source[or the Mac Editor and MacPlayerIL2CPPNoDevelopm... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

1
votes
Fixed

Scene Asset Bundles are not unloaded when UnloadAllAssetBundles(true) me...

Asset Bundles

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Sep 01, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. In the main Toolbar click Repro issue > Build bundle3. Click Repro issue... Read more

0
votes
Won't Fix

Missing references errors appear in Debug mode when using AssetBundles

Asset Bundles

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Jun 10, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Download and open the attached "MissingRefRepro.zip" project2. Switch the build target to iOS3. Go to "Support... Read more

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