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Asset Bundle size incrementally increases when updating the Unity Editor...
How to reproduce: 1. Open the attached "1391542" project 2. Build the Asset Bundle (Build -> Build AssetBundles) 3. Open the "AssetB... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce: 1. Open user's attached 'AssetBundleNormals.zip' project 2. Open 'DowsnloadScene' Scene 3. Enter Play Mode 4. Sele... Read more
Cache system Caching.IsVersionCached reporting true but Caching.GetCache...
Steps to reproduce: 1. Open attached project 2. Switch to Android platform 3. Play the editor 4. Wait until asset bundle manager rep... Read more
Multiple Assets with the same Name but different Types cannot be individ...
The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more
[Android] Setting BuildPlayerOptions.assetBundleManifestPath with append...
How to reproduce: 1. Open attached Unity project 2. Load "StartScene" scene 3. In Menu press Android -> Build Asset Bundles 4. Enter... Read more
Loading dependent AssetBundles fails to deserialize some scripts on Stan...
How to reproduce: 1. Open the attached project ("case_1154172-AddressablesTest.zip") 2. Open the repro scene ("TestScene") 3. Build ... Read more
RecompressAssetBundleAsync fails when an AssetBundle with the same name ...
How to reproduce: 1. Open the attached project ("case_1156945-TestAssetBundleRecompress.zip") 2. Open the repro scene ("SampleScene"... Read more
[NestedPrefabs] When building AssetBundles with Nested Prefab, Assets ar...
Reproduction steps: 1. Open "Nested Prefabs.zip" project 2. Open Asset Bundle browser window 3. Build Bundles 4. Notice "child' and... Read more
Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...
How to reproduce: 1. Open project "ABTest.zip" 2. In the Project window select "download.png" 3. In the bottom of the Inspector wind... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more
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