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0
votes
By Design
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce: 1. Open the user's attached project 2. Build and Run Scenes/SampleScene scene 3. Observe the logged messages Expe... Read more
0
votes
Fixed
AssetBundle does not update when only the path of the file is modified
How to reproduce: 1. Open the attached project "reproProject" 2. Select Tools/First Build 3. In the File Explorer, navigate to %Proj... Read more
0
votes
Fixed
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce: 1. Open the user's attached project 2. Open the Test Scene 3. In the top bar select MenuTest > PREPARE TO PLAY 4. ... Read more
0
votes
Won't Fix
[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...
How to reproduce: 1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above 2. Open the "SampleScene" Scene 3. Go to Fi... Read more
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