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0
votes
Fixed

Asset Bundle including Sprite texture for Material even though the Sprit...

Asset Bundles

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Oct 10, 2017

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Version/s: 5.6.3p4

Reproduction steps: 1. Open the attached project "AssetBundle_LoadAssetBug.zip"; 2. Open the testScene.unity; 3. Enter a play mode; ... Read more

0
votes
Postponed

CRC values of AssetBundles are the same when HDRP Asset's Lit Shader Mod...

Asset Bundles

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Feb 03, 2022

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Version/s: 2021.2, 2021.2.8f1

How to reproduce: 1. Open the attached project "tests.zip" 2. Click Bundles>Build 3. Open <project-path>/AssetBundles/<platform>/tes... Read more

2
votes
Won't Fix

Editor crashes on DebugStringToFilePostprocessedStacktrace when loading ...

Asset Bundles

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Aug 10, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Load the "main" scene 3. Select Debug > BuildAsse... Read more

4
votes
By Design

Cache system Caching.IsVersionCached reporting true but Caching.GetCache...

Asset Bundles

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Apr 26, 2019

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Version/s: 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open attached project 2. Switch to Android platform 3. Play the editor 4. Wait until asset bundle manager rep... Read more

1
votes
Won't Fix

Unity doesn't close for long time after performing Android APK/AAB Builds

Asset Bundles

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Sep 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the attached project "New Unity Project-4.zip" 2. Build it for Android 3. Close Unity 4. Notice Unity s... Read more

0
votes
Won't Fix

BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...

Asset Bundles

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Nov 07, 2017

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Version/s: 2017.3.0b1, 2018.1.0a1, 2018.1.0a3

Steps to reproduce: 1. Open any Unity project 2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR ... Read more

0
votes
Won't Fix

Multiscene lightmapping creates a recursive dependency on the AssetBundl...

Asset Bundles

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Nov 03, 2017

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Version/s: 2017.2.0f3

To reproduce: 1) Open attached project 2) Open the scene SceneLighting 3) Add the scene Scene1 and then add the scene Scene2. 4) Op... Read more

0
votes
By Design

LZMA compressed asset bundle loads significantly longer than LZ4 compres...

Asset Bundles

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Nov 10, 2017

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Version/s: 2017.3.0b7

Reproduction steps: 1. Unzip the contents of attached AssetBundlesStandalone.7z to any folder 2. Modify "AssetBundle_fromFile.cs" sc... Read more

0
votes
Won't Fix

Loading TextMesh Pro prefab from AssetBundle crashes Editor when BuildAs...

Asset Bundles

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Jul 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0b4, 2019.1.4f1, 2019.2.0a6, 2019.3.0a1

How to reproduce: 1. Open attached "project-1167075.zip" project 2. In the Editor select "BuildAB" -> "Build" 3. Enter Play mode 4.... Read more

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