Search Issue Tracker
Different contained assets shown in manifest, depending on the way an as...
Reproduction steps: 1. Open project attached (AssetBundleUpdate.zip) 2. See that all 4 assets are included in AssetBundle "bundlea".... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more
Synchronous Asset Loading Does Not Correctly Load Preload Dependencies
How to reproduce: 1. Open the attached project's "case_1321141-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more
Audio Asset bundle cant decompress in WebGL
Steps to repro: 1. Open attached project "FirefoxAssetLoadDemo.zip" 2. Delete files in "StreamingAssets" folder 3. Build assets agai... Read more
A non-deterministic Asset Bundle will be built if the FBX Mesh Compressi...
To reproduce: 1. Open the attached project. 2. Build an Asset Bundle with the sphere.fbx Compression off 3. Build another Asset Bund... Read more
Crashes when loading Meshes from AssetBundle with ModelImporterMeshCompr...
To reproduce: 1) Open attached project 2) Delete Asset Bundles from 'Asset Bundles' folder 3) Rebuild them using "Build -> Build Tes... Read more
[Crash] UNITY_LZ4_decompress_safe crash when calling AssetBundle.Recompr...
Steps to reproduce: 1. Open user-supplied project ("Asset Bundle Recompressor.zip") 2. Download user-supplied Asset Bundle ("Standal... Read more
The Editor crashes in GetScriptCompilationDefines when exporting asset b...
To reproduce: 1. Open the project, attached by the user (Assets.zip) 2. In the top menu, go to Crash Export -> Export Bundle 3. Pr... Read more
Materials are not being loaded from asset bundle, when #pragma shader_fe...
To reproduce: 1. Open attached project; 2. Open scene BugReport; 3. Choose GameObject Loader and press Play button. 4. Notice that r... Read more
Asset Bundle including Sprite texture for Material even though the Sprit...
Reproduction steps: 1. Open the attached project "AssetBundle_LoadAssetBug.zip"; 2. Open the testScene.unity; 3. Enter a play mode; ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type