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Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more
AssetImport.assetBundleName doesn't return bundle name for assets locate...
Steps to reproduce: 1. Open attached project 2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "A... Read more
[Editor] Assets don't import properly between the betas
- Projects created in 5.5.0b3 and opened in b4 or b5 don't import the materials properly (icon missing, materials can't be found whe... Read more
Editor crashes when model with "Use File Scale" and "Generate Colliders"...
Reproduction Steps: 1. Open User's project 2. Select "Temple of Heliogabalus" in hierarchy 3. Set scale to some other value 4. Repea... Read more
When multiple .mb (Maya binary) files are imported, the imported files d...
To reproduce: 1. Open attached project 2. Go to models folder 3. Notice that both models contains same submodels 4. Reimport one_me... Read more
Importing binary asset packages to an Editor with 'Force text' mode does...
STR: 1. Open Export Project 2. Notice the value of Edit->Project Settings->Editor->Asset Serialization mode being "Force binary" 3. ... Read more
After creating asset in project window, undo message shows "Undo Selecti...
Reproduction steps: 1. Create new project. 2. Create new asset in project window. 3. Press Edit to check undo message. Expected res... Read more
Mesh looks differrent than in 5.4
To reproduce: 1. Open attached project in 5.4 2. Open polysurface1 mesh in inspector 3. Notice that it has faces that are visible fr... Read more
Instance of model is created in scene after dragging it through scene view
To reproduce: 1. Import attached classic car package 2. Drag Classic_car prefab on scene view 3. Drag it back to project window and... Read more
[Scene] Asset Store package scene works in 5.4 but is corrupted and hang...
Scene from asset store package gets corrupted when opening in 5.5 Repro steps: 1. Open CFX3 Demo scene from attached project (or do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection