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"Asset import did not unload metadata path. This will leak memory." Erro...
Steps to reproduce: 1. Open attached Unity Project "case_918819-Zadok". 2. Load Scene "fpsWeapons\corridors" 3. Navigate to Window-... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce: 1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successful... Read more
Copied library folder inside of assets folder, tried opening that projec...
To reproduce: 1. Create new project. 2. Copy its library to assets folder 3. Open that project. crash on Object::GetInstanceID ... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens project Act... Read more
Crash at FreeImage_ZLibCRC32 due to .jpg file's meta file
Steps to reproduce: 1. Open "cross0623.zip" project ========== OUTPUTING STACK TRACE ================== 0x000000018004A45E (FreeIm... Read more
Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...
The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduc... Read more
Hard crash when building the project due to stack overflow
Reproduction steps: 1. Open the attached project. 2. Build it. - Editor crashes. Last Editor.log lines: - Opening scene 'Assets/... Read more
When project has compiling error, some prefabs get broken GUI and spams ...
How to reproduce: 1. Open the attached project or download "Toy Car Game" from Asset Store 2. Notice that it has one compilation err... Read more
Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them