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0
votes
Fixed

[AW] Disabling REC during playback does not stop play mode

Animation

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Oct 04, 2016

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Version/s:

When in AW rec/play mode, clicking the rec button does not stop play mode. repro: -create an animation clip -click play in the AW (... Read more

0
votes
Fixed

[ANIM] Deoptimize Transform Hierarchy does not reset scale properly

Animation

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Oct 04, 2016

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Version/s:

Optimize Transform Hierarchy treats scale properly, but Deoptimize Transform Hierarchy does not reset scale as expected. repo: -dro... Read more

0
votes
Fixed

sprites not shown in dopesheet when selecting animation clip

Animation

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Oct 10, 2016

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Version/s: 5.5.0b7

-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more

1
votes
Duplicate

Animator controller state doesn't display any information in Inspector a...

Animation

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Jun 02, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.1.0b10, 2020.2

To reproduce: 1. Download this project "New Unity Project.zip" 2. Click on the EnemyAnimatorController 3. Notice that the Move, Deat... Read more

1
votes
Won't Fix

Chaging AnimatorOverrideController while State is in Transition causes m...

Animation

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Jun 13, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open user-attached project 2. Load Test Scene 3. Enter Play Mode 4. Click Demo in the top left corner Expect... Read more

0
votes
Fixed

Avatar Mask ignores RM when both Humanoid & Transform masks are defined

Animation

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Feb 10, 2020

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Version/s: 2020.1.0a20

Issue happens with Animator Controller Layers & Timeline Track Layers. This is only repro with Humanoid. This only happens when BOTH... Read more

0
votes
Duplicate

Switching model's Rig between Legacy and Generic logs "Destroying object...

Animation

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Jan 23, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open the attached project 2. Select gunner_lv1 model in Assets folder 3. Select Rig tab in inspector and switch... Read more

0
votes
Fixed

Keyframe at frame 0 generated incorrectly when rotating pbject with child

Animation

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Oct 10, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attach file. 2. Open Scenes -> Test scene 3. Open animation window pick any frame except frame 0 and rot... Read more

1
votes
Fixed

Animation events in the last key frame sometimes are not triggered

Animation

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Oct 21, 2016

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Version/s: 5.4.2f1

To reproduce: 1. Open attached project 2. Run scene 3. Notice that animation stops playing Expected: Animation shouldn't stop play... Read more

7
votes
Fixed

MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices

Animation

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Oct 20, 2016

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Version/s: 5.4.1f1

MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices. CPU time used by CalcMatrices is ~150% more than it used to be. (Co... Read more

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