Search Issue Tracker
Won't Fix
Votes
1
Found in
2018.1.0f2
Issue ID
1048701
Regression
No
Chaging AnimatorOverrideController while State is in Transition causes model to go into relax pose for a moment
Steps to reproduce:
1. Open user-attached project
2. Load Test Scene
3. Enter Play Mode
4. Click Demo in the top left corner
Expected result: the controller is switched out without reverting to relax pose
Actual result: the active animation goes into relax pose and then blends with the next clip
Reproduced with: 2017.1.1f1, 2017.4.6f1, 2018.1.4f1, 2018.2.0b9, 2018.3.0.a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value
- VFX Parameters are missing the documentation links
- Node name gets cut off in the Visual Effect Graph when the name is long
- Custom Particle System names textboxes are not correctly wrapped in the VFX Control panel
Resolution Note:
Resolved (Won't Fix):
Changing the controller invokes a rebind of the Animator bindings, the rebind resets the default value in the scene.
Interrupting a transition creates a snapshot of the current pose to blend to the new destination state.
So, when changing the controller, the current values becomes the default values and then the new transition create a blend between the current/default values to the new state.
Changing that would be too much undertaking and is a high risk of introducing more bugs.