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Multiple GC allocations before calling AnimationEvent with no string par...
How to reproduce: 1. Open the user's attached project "How to get rid of AnimationEvent GC Alloc.zip" 2. Open Window > Analysis > Pr... Read more
Inconsistent GameObject movement when changing the order of Constraint c...
Reproduction steps: 1. Open the user's attached project "Constraint Order.zip" 2. Enter Play mode 3. Select the "constrained" GameOb... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps: 1. Open the user's attached project 2. Open Assets > "Cube" Animator Controller 3. Create a Blend Tree 4. Double... Read more
Animator Controller gets set to None after undoing and redoing Animation...
Reproduction steps: 1. Open the user's attached project 2. Create a new GameObject 3. Open Window > Animation > Animation 4. In the ... Read more
Animator Transition from the Entry state can't be redone
Reproduction steps: 1. Open the user's attached project 2. Open Window > Animation > Animator 3. Select "Cube" GameObject in the Hie... Read more
InvalidOperationException is thrown when undoing changes while Animator ...
Reproduction steps: 1. Open the attached 'Test' project 2. Go to the 'Window -> Animation -> Animator' 3. Perform any undo action (c... Read more
Performance cost of looping animations increases over time
Steps to reproduce: 1. Open the attached "InflatingAnimationCostBugReport.zip" project 2. Open SampleScene in Assets > Scenes 3. In ... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more
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