Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.2.0b1
2021.3
2022.1
2022.2
2022.2.0a10
Issue ID
1417425
Regression
Yes
Animator Controller gets set to None after undoing and redoing Animation Creation
Reproduction steps:
1. Open the user's attached project
2. Create a new GameObject
3. Open Window > Animation > Animation
4. In the Animation window press the 'Create' button
5. Undo and redo the Animation Clip creation
6. Observe the Animator component in the Inspector
Expected result: Animator Controller value gets reset
Actual result: Animator Controller has no value
Reproduced with: 2021.2.0b1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
Not reproduced with: 2019.4.38f1, 2020.3.33f1, 2021.2.0a21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment