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0
votes
Fixed

Previewing transition on a cube gives errors

Animation

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Sep 06, 2013

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Version/s: 4.3.0b2

Repro: 1. Create a simple animation for a cube (rotation, position animation) 2. Create a controller for the cube and set it: Any St... Read more

0
votes
Fixed

Transition preview for game objects is not zoomed properly

Animation

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Sep 06, 2013

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Version/s: 4.3.0b2

Transition preview for game objects is not zoomed properly - compare the readibility of humanoid preview and a cube or other game ob... Read more

0
votes
Fixed

Animator.GetBoneTransform() is always returning null now

Animation

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Sep 07, 2013

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Version/s: 4.3.0b1

regression from 4.2 Read more

0
votes
Fixed

Deleting a Sub-State machine causes a crash

Animation

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Sep 12, 2013

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Version/s: 4.3.0b1

To reproduce: 1. Open attached project 2. In animator create new Sub-State Machine 3. Double click it 4. Double click (up) Base Laye... Read more

0
votes
Fixed

Editor hangs when deleting a sub state machine

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the Animator Controller - delete the the sub state machines and Unity wil... Read more

0
votes
Fixed

Adding a trigger paramter to the animator changes existing transition co...

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

To reproduce: 1. Open project "Trigger bug" 2. Open animation controller abenew 3. Inspect the transition from "Movement" to "Idle" ... Read more

0
votes
Fixed

[Euler Curves] Animation curves interpolate in a weird way

Animation

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Sep 16, 2013

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Version/s: 4.3.0b1

To reproduce: 1. Open project AnimationCurves 2. Open Scene 3. Enter play mode 4. Notice how the camera rotation is smooth 5. Open a... Read more

0
votes
Not Reproducible

Animation window breaks on prefabs with UnityException: Invalid type

Animation

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Sep 16, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the Animation window - search in the Project Browser for "launcher" - sel... Read more

0
votes
By Design

Root position of a character is incorrect when imported in Unity

Animation

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Sep 17, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - click on "Elum_idle" animation and notice that the position of the root node i... Read more

0
votes
By Design

When exported, an animation seems to be ignoring extra data for a bone i...

Animation

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Sep 18, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the scene and press play - find Elum_Target in the Hierarchy and notice a... Read more

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