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0
votes
Fixed

Imported humanoid's animation has some bones rotation errors

Animation

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Aug 10, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project 2. Open and play "scene" scene 3. Notice that humanoid is not holding "gun" with both... Read more

0
votes
Postponed

Humanoid animation is not applied to a model in animation preview window

Animation

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Sep 02, 2016

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Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project 2. Select Humanoid in Import Rig 3. Hit Apply ('configure' becomes ticked) 4. Go to ... Read more

0
votes
Won't Fix

[AnimatorController] Add Behaviour shortcut not enabled for state machin...

Animation

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Jul 01, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Create a new project 2. Select main Camera 3. Click Ctrl+Shift+A 4. Notice that Add Component is selected 5. Cr... Read more

0
votes
Fixed

canvas animation becomes unsync

Animation

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Oct 29, 2015

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Version/s: 5.3.0b4

Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more

4
votes
Won't Fix

Crash in AnimationCurveTpl<Quaternionf>::EvaluateClamp when reimporting ...

Animation

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Oct 29, 2015

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Version/s: 5.2.2p1

Repro Steps - Open Main.unity - Select the 'Worker' object in the hierarchy - On attached script name click right mouse button and '... Read more

0
votes
Fixed

Animator States are not automatically selected when copy-pasted

Animation

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Dec 27, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project ("case_1112939-Animator_demo.zip") 2. Select the "New Animator Controller" 3. Select all ... Read more

0
votes
Fixed

Zooming out of the Animation window with the curves button selected free...

Animation

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Jun 09, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached project 2. In the project window select Animations/Samples/AnotherCameraTest_Movement 3. In the... Read more

0
votes
Duplicate

All animation events are called at the same frame when using UnityEngine...

Animation

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Apr 06, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the attached project 2. Press play 3. Observe the console Expected: animation events should not be played at... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more

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