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0
votes
Fixed

Changing frame range of a clip throws warnings

Animation

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Jan 30, 2014

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Version/s: 4.5.0b1

When trying to arrange the frame range of a clip in the Animation Inspector, warnings come up Repro steps: 1. Choose an animation 2... Read more

0
votes
By Design

Setting Time.TimeScale to zero and then restoring it to normal speed del...

Animation

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Feb 12, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the "Repro" scene - press space and notice the message in the console - u... Read more

0
votes
Fixed

Failed To load cursor ArrowPlus when dragging a state over a sub-state m...

Animation

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Oct 18, 2013

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Version/s: 4.3.0b6

Steps to reproduce : - import the project attached - open the Hero_Humanoid_Controller - drag the state over the sub state machine ... Read more

0
votes
Fixed

Animator "Trigger Parameter" is not cleared after triggering

Animation

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Nov 22, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the project that is attached to the subcase 2. Open the Animator window 3. Press play 4. Check "Die" parameter... Read more

0
votes
Fixed

Selecting a transition between empty Animations causes Unity to hang

Animation

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Oct 02, 2013

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Version/s: 4.3.0b4

To reproduce: 1. Open project EmptyAnimCrashRepro 2. Open New Animation Controller 3. Select the transition between the animations -... Read more

0
votes
Active

Animation starts glitching when the Animation transitions to the next State

Animation

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Apr 21, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more

0
votes
Fixed

Sub-blendtrees don't get default parameters initialised correctly

Animation

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Sep 01, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - create a new Animator Controlle - add two float parameters to it - add a new blend tree state and double-cli... Read more

0
votes
Fixed

Broken mapping applied by switching to the muscles tab

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

- Brake the mapping (e.g. set wrong transform for any bone) - Dont press apply button - Switch to the muscles tab - Editor will prop... Read more

0
votes
Fixed

Blend state's slider disappears after creating a new motion field

Animation

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Apr 23, 2014

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Version/s: 4.5.0f1

To reproduce: 1. Create a new animation controller 2. Double click it to open the animator window 3. Right click -> Create state -> ... Read more

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