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0
votes
Fixed

Selecting controller when "None" is selected always prompts to Scene ins...

Animation

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Apr 03, 2013

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Version/s: 4.2.0a3

Steps to reproduce : - open the Mecanim demo project - select a character - in the Animator Component select the avatar to None - n... Read more

0
votes
Won't Fix

Select controller window doesn't have a zoom slider

Animation

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Apr 03, 2013

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Version/s: 4.2.0a3

Steps to reproduce : - create a cube - add an Animator Component - create an Animator Controller - in the Animator Component open ... Read more

2
votes
Fixed

Accessing an animation state on a disabled game object might cause the a...

Animation

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Apr 11, 2013

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Version/s: 4.1.1f4

This seems to happen if you don't run or somehow properly initiaite the animation before you access an animation state. If, when you... Read more

0
votes
Fixed

Remove pointless warning in Editor

Animation

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Apr 23, 2013

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Version/s: 4.2.0a4

Repro: 1. Create a blend tree, add 2 motions and assign them animations 2. Press play in the Blend Tree preview 3. Adjust Time Scale... Read more

0
votes
Fixed

When importing a .ma file with a single animation clip - the existing c...

Animation

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Apr 24, 2013

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Version/s: 4.1.0f4

When importing a .ma file with a single animation clip, the "clipAnimation" array is (incorrectly empty), and therefore existing cli... Read more

0
votes
Won't Fix

[Legacy Animation] Animation clip doesn't get updated on a prefab

Animation

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Apr 29, 2013

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Version/s: 4.1.0f4

When adding new animation clip to animation inside a prefab, I can't get that clip until I drag the prefab, deletes it and than drag... Read more

0
votes
Won't Fix

Crash when dragging a state to the base layer

Animation

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May 01, 2013

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Version/s: 4.1.0f4

Steps to reproduce : - create an animator controller - create a sub state machine - enter the sub state machine and create an empty... Read more

0
votes
Won't Fix

Clicking on a Mecanim error message does not select the game object

Animation

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Jun 05, 2013

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Version/s: 4.1.3f3

Steps to reproduce : - import the project attached by the user in the last reply - open the scene and press play - click on the mes... Read more

0
votes
Fixed

Mecanim skeleton mapping serialises "None

Animation

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Jun 12, 2013

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Version/s: 4.2.0b3

Steps to reproduce : - create a new avatar, setting some optional bones and apply. - go in and edit the avatar, setting those same ... Read more

0
votes
Duplicate

ModelImporter.animationType property is ignored when use it from script

Animation

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Jul 08, 2013

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Version/s: 4.2.0f2

No matter what I set (legacy, generic, humanoid) the rig property changes in the inspector but it does really nothing to the mesh so... Read more

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