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Changing frame range of a clip throws warnings
When trying to arrange the frame range of a clip in the Animation Inspector, warnings come up Repro steps: 1. Choose an animation 2... Read more
Setting Time.TimeScale to zero and then restoring it to normal speed del...
Steps to reproduce : - import the project attached - open the "Repro" scene - press space and notice the message in the console - u... Read more
Failed To load cursor ArrowPlus when dragging a state over a sub-state m...
Steps to reproduce : - import the project attached - open the Hero_Humanoid_Controller - drag the state over the sub state machine ... Read more
Animator "Trigger Parameter" is not cleared after triggering
To reproduce: 1. Open the project that is attached to the subcase 2. Open the Animator window 3. Press play 4. Check "Die" parameter... Read more
Selecting a transition between empty Animations causes Unity to hang
To reproduce: 1. Open project EmptyAnimCrashRepro 2. Open New Animation Controller 3. Select the transition between the animations -... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more
Sub-blendtrees don't get default parameters initialised correctly
Steps to reproduce : - create a new Animator Controlle - add two float parameters to it - add a new blend tree state and double-cli... Read more
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone) - Dont press apply button - Switch to the muscles tab - Editor will prop... Read more
Blend state's slider disappears after creating a new motion field
To reproduce: 1. Create a new animation controller 2. Double click it to open the animator window 3. Right click -> Create state -> ... Read more
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