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0
votes
Fixed

Animator Controller's additional layer curve driven parameters get incre...

Animation

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Oct 11, 2017

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Version/s: 5.6.3p4

To reproduce:1) Open attached project and scene2) Play it3) Open Animator Window, Parameters Tab4) Select "GameObject"5) When Parame... Read more

0
votes
Fixed

DIR: Bad default transform values with Animator Controller

Animation

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May 14, 2015

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Version/s: 5.2.0a1

Director branch bug 1. What happenedI get bad transform values applied to the scene when I make changes to the Animator Controller. ... Read more

0
votes
Fixed

[RectTransform] Scaled UI buttons drifting when it has an Animator with ...

Animation

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May 14, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project2. Open 'InfoBar 1' scene3. Notice that InfoBar > Canvas > GameObject has scale of... Read more

0
votes
Fixed

"FF" hotkey in scene view, not working anymore

Animation

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Feb 12, 2019

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Version/s: 2018.3.0a10

Using the "F" hotkey twice (2x"F" = "FF") in the Scene window sets the scene camera in follow mode of the selected object. This is e... Read more

0
votes
Fixed

Play at runtime doesn't warn the user is modification from mask has been...

Animation

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Feb 09, 2017

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Version/s: 5.6.0b7

When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more

0
votes
Fixed
0
votes
By Design

[Mecanim] Clips in layers with Additive Blending do not get added as add...

Animation

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Jul 29, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1. Open user-submitted project2. Load Scene Scenes/SampleScene3. Select Snuffelfant Game Object4. Slide the mood ... Read more

0
votes
Duplicate

Whenever Saving data for bones from Character configuration Wizard Conti...

Animation

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Oct 31, 2017

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Version/s: 2017.3.0b7

1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread pop... Read more

0
votes
Fixed

incorrect default interpolation type when using double-click to create a...

Animation

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Feb 01, 2019

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Version/s: 2018.1

When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more

0
votes
Postponed

[Mecanim] Transitions become unselectable in the far sides of Animator w...

Animation

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Jun 01, 2015

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Version/s: 5.0.2f1

Repro steps:1) Create/open a new project2) Create Animator Controller and open it to see Animator window3) Create a new state and ma... Read more

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