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Animation with only one Event at time 0.0 won't fire
How to reproduce: 1. Open attached project (AnimEventBugRepro.zip)2. Open scene Bug Repro Scene.unity- The scene contains two game o... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps:1. Open user attached project2. Select "CharlieRunAni" in the Project Window3. Open it in the Animation Window4. In the ... Read more
Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce:1. Download and open the attached project2. Look at the hierarchy or project windows and see different hierarchy ... Read more
Animator MatchTarget terminates before requested time when the match tak...
Run attached project in paused "step by step" mode, and look at the console. MatchTarget is "scheduled" between 0.1 and 0.4 in norma... Read more
FBX reimport crashes editor at AnimationCurveTpl
How to reproduce:1. Open the attached project2. Find the FBX "anm_werewolf_transform_wolf_to_human" file3. Right click on it and cho... Read more
[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...
Steps to reproduce: 1. Create new Unity project2. Create new C# script3. Change the inheritance from MonoBehaviour to StateMachineBe... Read more
Mecanim transition preview freeze
Mecanim transition preview freeze 1. Preview does not playback until timeline of preview window in modified or zoomed. 2. Repro:Open... Read more
[Playables] Timeline audio track in Playable Graph is not played when th...
How to reproduce:1. Open the attached '1279412.zip' project and the 'SampleScene' Scene2. Enter the Play mode3. Exit the Play mode4.... Read more
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