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Animation with only one Event at time 0.0 won't fire
How to reproduce: 1. Open attached project (AnimEventBugRepro.zip) 2. Open scene Bug Repro Scene.unity - The scene contains two ga... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps: 1. Open user attached project 2. Select "CharlieRunAni" in the Project Window 3. Open it in the Animation Window 4. In ... Read more
Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce: 1. Download and open the attached project 2. Look at the hierarchy or project windows and see different hierarc... Read more
Animator MatchTarget terminates before requested time when the match tak...
Run attached project in paused "step by step" mode, and look at the console. MatchTarget is "scheduled" between 0.1 and 0.4 in norm... Read more
FBX reimport crashes editor at AnimationCurveTpl
How to reproduce: 1. Open the attached project 2. Find the FBX "anm_werewolf_transform_wolf_to_human" file 3. Right click on it and ... Read more
[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...
Steps to reproduce: 1. Create new Unity project 2. Create new C# script 3. Change the inheritance from MonoBehaviour to StateMachin... Read more
Mecanim transition preview freeze
Mecanim transition preview freeze 1. Preview does not playback until timeline of preview window in modified or zoomed. 2. Repro: O... Read more
[Playables] Timeline audio track in Playable Graph is not played when th...
How to reproduce: 1. Open the attached '1279412.zip' project and the 'SampleScene' Scene 2. Enter the Play mode 3. Exit the Play mod... Read more
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