Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0f4
Issue ID
685500
Regression
No
Mecanim transition preview freeze
Mecanim transition preview freeze
1. Preview does not playback until timeline of preview window in modified or zoomed.
2. Repro:
Open attached scene
Select "WalkFWD->Blend Tree" transition on the Animator component
Hit play in the preview window... nothing plays.
dragging the timeline works (red line next to play and Settings current time line)
Workaround: Zoom in/out on the timeline, then hit play ... now the animation plays back.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment