Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0f4
Issue ID
685500
Regression
No
Mecanim transition preview freeze
Mecanim transition preview freeze
1. Preview does not playback until timeline of preview window in modified or zoomed.
2. Repro:
Open attached scene
Select "WalkFWD->Blend Tree" transition on the Animator component
Hit play in the preview window... nothing plays.
dragging the timeline works (red line next to play and Settings current time line)
Workaround: Zoom in/out on the timeline, then hit play ... now the animation plays back.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment