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Animation Additive Reference Pose to clip cannot be used in builds
How to reproduce: 1. Open the attached "AdditiveReferencePose.zip" 2. Enter the PlayMode -> Notice that the character is pointing ar... Read more
Animator Window grid does not cover the entire graph area
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window->Animation->Animator 3. Zoom in or out and observe the grid cove... Read more
The last frame of a animation is cut off when looping the animation
Reproduction steps: 1. Download and open the attached "Horror3D" project 2. In the Project window, go to "Characters" > "girl.fbx" 3... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps: 1. Open attach project "AssertionErrorDemo.zip" and scene "Test" 2. Enter Play Mode 3. In Game View, press the b... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce: 1. Open the attached project "TestAnimation.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
[Playable] AnimationClipPlayable's speed parameter can't be adjusted whe...
How to reproduce: 1. Open the user's attached "960418-2019.4.13f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4.... Read more
NullReferenceException when clicking "Toggle All" on the transform mask ...
Reproduction steps: 1. Open the attached "1369846.zip" project 2. Select the "Grdn_Rftp_TurnWalk.fbx" asset 3. In the Inspector wind... Read more
Missing Animation name after replacing animation
How to reproduce: 1. Open the attached Unity project 2. Open SampleScene scene 3. Select player-test game object 4. Drag a couple o... Read more
PlayableExtensions.SetLeadTime is not marked as obsolete
How to reproduce: 1. Open the attached '1347987.zip' project 2. Open the 'NewBehaviourScript.cs' 3. Observe the Console Expected re... Read more
Animation is not mirrored when toggling the 'Mirror animation' option in...
How to reproduce: 1. Open the attached project 2. Open the 'TestController.controller' in the Animator (by double-clicking on the As... Read more
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