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Some parts of the model becomes invisable when animations blend
Steps to reproduce: 1. Download AnimatorDemo1.3.unitypackage 2. Open "AnimatorDemo" scene (Assets->Scenes) 3. Enter play mode 4. Pre... Read more
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Get http://docs.unity3d.com/ScriptRefere... Read more
[AnimatorUtility] SkinnedMeshRenderer with modified boneweights breaks A...
Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run the scene 4. Press "1" on keyboard to Instantiate a prefab ... Read more
[Humanoid] Animation twisting during transition in the game view, when a...
Reproduction steps: 1. Open attached project. 2. Open and play "TestScene". 3. Cling on the "Trigger" button. 4. Notice, that animat... Read more
Keyframes are not pasted from one animation clip to another, until main ...
How to reproduce: 1. Open attached project "animPasteBug.zip" 2. Open "SampleScene" Scene 3. Click on "Robot Kyle" GameObject in the... Read more
[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro: 1. Open attached project or Import huma... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce: 1. Open the attached project 2. While in the SampleScene, select the GameObject in the Hierarchy 3. In the Inspect... Read more
The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...
How to reproduce: 1. Open the user's attached "RotationConstraintBug.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
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