Search Issue Tracker
Transition destination context menu is inconsistent
Transition destination context menu is inconsistent Repro: See the attached video. Depending on the structure of the destination s... Read more
Significant Performance drop depending on the first clicked object tha...
How to reproduce: 1. Open the attached (AnimationWindowSlow.zip)project 2. Open the "SampleScene" Scene 3. Expand "Fast" GameObject ... Read more
KeyNotFoundException if one opens Animator window with selected transiti...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Make sure blonde_0.controller is open in Animator window 4. Sel... Read more
In AnimationWindow, Ctrl-select of master key toggles instead of deselec...
Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more
[Anim] InvalidCastException on rename of sprite in AW
Renaming a GO property works fine on transform properties, but doesn't work and generates an error when done on a sprite. repro: -o... Read more
canvas animation becomes unsync
Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more
Importing stepped animation adds unnecessary keyframes to the animation ...
Steps to reproduce: 1. Open attached project "833901.zip" 2. Open scene "Scene" 3. In inspector, select "FisherGhost@Intro" GO and ... Read more
Error on deleting layer in Animator Controller
Error on deleting layer in Animator Controller 2) How can we reproduce it using the example you attached 1 Create new project 2 Cre... Read more
[Mecanim] Animation's Curves flicker between each other
How to reproduce: 1. Open the attached project "646473Animation.zip" (It has .fbx file imported with Animation) 2. Select Piter in t... Read more
The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...
To reproduce: 1. Open the attached project (2018.zip) 2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window