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0
votes
Fixed

[Animation] NullReferenceException error when selecting multiple motion ...

Animation

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Nov 09, 2015

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Version/s:

Selecting more then than one motion file (.fbx) in a project generates this error... "NullReferenceException: Object reference not s... Read more

0
votes
Fixed

Mouse zoom hotkey behaviour inverted in Inspector Animation Preview pane

Animation

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Apr 30, 2014

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Version/s: 5.0.0a5

Steps to reproduce : - import the Adam character- select the "Adam@Idle" animation- in the preview window alt right click drag to zo... Read more

0
votes
Won't Fix

[PlayableGraph] Playable animations not playing immediately in the Edito...

Animation

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Dec 09, 2019

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Version/s: 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the provided project "case_1204106-PlayableGraph.zip"2. Open "SampleScene" Scene3. Select "Cube" Prefab i... Read more

0
votes
Fixed

Importing skeleton under avatar mask causes error

Animation

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Jul 11, 2016

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Version/s: 5.4.0b25

How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Select it and expand t... Read more

0
votes
Won't Fix

Editor fails to create an Animator controller and component via Animatio...

Animation

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Nov 25, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more

0
votes
Fixed

Crash when calling Animator.GetCurrentAnimatorClipInfo

Animation

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Sep 15, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project (repro727765.zip)2. Play scene_Herman3. Editor crashes Read more

0
votes
Not Reproducible

The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...

Animation

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May 24, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce: 1. Open the attached project (2018.zip)2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't crash ... Read more

0
votes
Fixed

[Animation] Changing Animator.Speed during animation transition does not...

Animation

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Apr 03, 2017

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Version/s: 5.4.5p1

Reproduction Steps:1. Import attached project.2. Open "MyScene" scene.3. Enter Play mode. Expected results: Transition to attack_lig... Read more

0
votes
Fixed

SetBool function is not called when the object is set to inactive

Animation

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Mar 16, 2017

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Version/s: 5.5.2f1

When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more

0
votes
Fixed

Scale curves in generic animations aren't previewed

Animation

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May 13, 2014

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Version/s: 4.6.0b9

To reproduce:1. Open up the attached project2. Open "scene" it contains an animated cube. (with movememnt and scale animated)3. Ente... Read more

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