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[Animation] NullReferenceException error when selecting multiple motion ...
Selecting more then than one motion file (.fbx) in a project generates this error... "NullReferenceException: Object reference not ... Read more
Mouse zoom hotkey behaviour inverted in Inspector Animation Preview pane
Steps to reproduce : - import the Adam character - select the "Adam@Idle" animation - in the preview window alt right click drag to... Read more
Unused State behaviours are not cleaned up from .controller file when th...
How to reproduce: 1. Open the attached "UnityAnimatorEvents.zip" Project 2. Open the "test controller" in the Animator window 3. Cli... Read more
Importing skeleton under avatar mask causes error
How to reproduce: 1. Open the attached project 2. Create Avatar Mask (Project -> Create -> Avatar Mask) 3. Select it and expand tran... Read more
Object's rigidbody gets corrupted when its Animation Controller has more...
To reproduce: 1. Open attached Unity project "test0.zip" (the latest one) 2. Open "testscene" scene 3. Go into Play mode Result: sq... Read more
Crash when calling Animator.GetCurrentAnimatorClipInfo
To reproduce: 1. Open attached project (repro727765.zip) 2. Play scene_Herman 3. Editor crashes Read more
Subsequent animation transitions are cut short after interrupting an ani...
How to reproduce: 1. Open user-submitted project (ANIMATOR_CURRENT_INTERRUPT) 2. Select the 'xbot' GameObject in the Hierarchy windo... Read more
[Animation] Changing Animator.Speed during animation transition does not...
Reproduction Steps: 1. Import attached project. 2. Open "MyScene" scene. 3. Enter Play mode. Expected results: Transition to attack... Read more
SetBool function is not called when the object is set to inactive
When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more
Scale curves in generic animations aren't previewed
To reproduce: 1. Open up the attached project 2. Open "scene" it contains an animated cube. (with movememnt and scale animated) 3. E... Read more
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