Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a5
Issue ID
605415
Regression
No
Mouse zoom hotkey behaviour inverted in Inspector Animation Preview pane
Steps to reproduce :
- import the Adam character
- select the "Adam@Idle" animation
- in the preview window alt right click drag to zoom and notice that the behavior is inversed from the editor scene view
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
Add comment