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Animator Controller's additional layer curve driven parameters get incre...
To reproduce: 1) Open attached project and scene 2) Play it 3) Open Animator Window, Parameters Tab 4) Select "GameObject" 5) When P... Read more
Animation freezing into pose
How to reproduce: 1. Open the "repro" project 2. Open the "scene" scene 3. Press Play and observe the animations Expected result: T... Read more
Animation curve does not overwrite values changed via code
With an animation curve. e.g. transform.scale.x setting with a key set to 1 every frame. Changing this in the code will set it to th... Read more
Animator culling mode 'Cull Completely' does not update after enabling a...
Reproduction steps: 1. Open the attached project "Mechanim Bug.zip"; 2. Open the scene 'Test Scene' and hit play. There are 3 cubes... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps: 1: Open scene "BlastLevelScene" 2: Press play 3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".... Read more
ChildAnimatorStateMachine.position doesn't change the StateMachines posi...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Right click "SetupAnimationController" -> "Mod" -> "Setup" -> "NewAnimati... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps: 1. Open attached project 2. Open Animator window 3. Select TestAnimator in Hierarchy 4. Click on the State1 in A... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more
[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...
To reproduce: 1. Open project attached by the user 2. In player settings make sure that scripting backend is set to IL2CPP and code ... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity 2. Open scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type