Search Issue Tracker

0
votes
Fixed

Crash on Animator::CreateInternalControllerPlayable when entering Play Mode

Animation

-

Mar 15, 2020

-

Version/s: 2017.4, 2019.3.0b9, 2019.3.4f1, 2020.1.0a8, 2020.2

Reproduction steps:1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph"2. Open ... Read more

0
votes
Won't Fix

Animation is flickering every time when a Playable is added During Play ...

Animation

-

Aug 08, 2019

-

Version/s: 2018.3.0a11, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "'PlayableAnimatePhysicsTest.zip"2. Open "SampleScene"3. Enter Play mode4. Notice ... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

-

Jul 10, 2019

-

Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

0
votes
Fixed

The Animator window defaults its layout when opened

Animation

-

Nov 07, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a3, 2020.1

Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more

0
votes
Fixed

Crash on ScriptPlayableOutput::ScriptProcessFrame when running Play Mode...

Animation

-

May 29, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Press Window > General > Test Runner3. Select the Play Mode tab4. Double ... Read more

0
votes
Fixed

The changes are applied when renaming Animation property in the Animatio...

Animation

-

May 23, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the attached 'EscAnimationTarget.zip' project2. Open 'SampleScene'3. Click on 'Canvas' Game Object and go t... Read more

0
votes
Won't Fix

[Animation] MissingReferenceException thrown when "Layers" dropdown is s...

Animation

-

Jun 12, 2020

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a15

When "New Animator Controller" is deleted and hide the "Layers" and "Parameters" panel in the "Animator" window after that selecting... Read more

0
votes
Fixed

MissingReferenceException is thrown when entering Play Mode with Reload ...

Animation

-

Jan 23, 2020

-

Version/s: 2019.3, 2020.1, 2020.1.0a19

How to reproduce:1. Open the project from the attached file "1214031.zip"2. In the Hierarchy window, select the "Quad" GameObject3. ... Read more

0
votes
Won't Fix

[Animation] Parameter name is clipped with slider in Blend Tree

Animation

-

Mar 27, 2020

-

Version/s: 2017.1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more

1
votes
Fixed

[State Machine] Animator's Sub-State Machine transitions added to Base L...

Animation

-

Oct 04, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached user's 'AnimTransitionBug.zip' project2. Open Assets -> Content -> Characters -> Play... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.