Search Issue Tracker
Assertion failed on expression: !m_Curves when Playing animation after r...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Press Play in the Game View m... Read more
[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce:1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip"2. Open 'Sequence Cor... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps:1. Open attach project "AssertionErrorDemo.zip" and scene "Test"2. Enter Play Mode3. In Game View, press the butt... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce:1. Open the attached project "TestAnimation.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the "An... Read more
UndoPropertyModification currentValue returns null when changing Materia...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Animation Window (Window->Animation->an... Read more
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...
Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more
Animator window grid is not properly laid out and box select is offset
Reproduction steps:1. Open the attached "Animator.zip" project2. Open the "AnimatorController" Animator Controller (Assets > Anim... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce:1. Open the attached project "FlickeringIssue.zip"2. Press Play3. Select the Zoologist Game Object in the Hierarchy... Read more
Animation is not mirrored when toggling the 'Mirror animation' option in...
How to reproduce:1. Open the attached project2. Open the 'TestController.controller' in the Animator (by double-clicking on the Asse... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce:1. Open the attached project "Humanoid_Template.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS