Search Issue Tracker

0
votes
Fixed

Crash on ScriptPlayableOutput::ScriptProcessFrame when running Play Mode...

Animation

-

May 29, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Press Window > General > Test Runner3. Select the Play Mode tab4. Double ... Read more

1
votes
Duplicate

Animator controller state doesn't display any information in Inspector a...

Animation

-

Jun 02, 2020

-

Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.1.0b10, 2020.2

To reproduce:1. Download this project "New Unity Project.zip"2. Click on the EnemyAnimatorController3. Notice that the Move, Death a... Read more

0
votes
By Design

Previous Transition indicator becomes active and stuck in a loop when tr...

Animation

-

Apr 24, 2020

-

Version/s: 2018.4, 2020.2

Steps to reproduce:1. Open the attached (case_1228989.zip) project2. Select the "Test" GameObject3. Open the Animator window (Window... Read more

0
votes
Fixed

Wrong animation is blended in when multiple Animation Tracks are in Time...

Animation

-

Jun 01, 2020

-

Version/s: 2019.1, 2019.3.15f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Select "Cube" GameObject in the Hierarchy4. Open Timel... Read more

0
votes
Fixed

Animation Rigging - Animator.Rebind() can't resolve bone on an Animator ...

Animation

-

Apr 17, 2020

-

Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project (RigCompositor.zip)2. Open the RigCompositor scene3. Enter Play Mode4. Wait a few seconds ... Read more

0
votes
Fixed

Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid v...

Animation

-

Jun 05, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1253355" and "SampleScene"2. Enter Play Mode--observe crash Reproducible with: 2018.4.2... Read more

0
votes
Fixed

Significant Performance drop depending on the first clicked object tha...

Animation

-

Apr 10, 2020

-

Version/s: 2018.3.0b11, 2018.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached (AnimationWindowSlow.zip)project2. Open the "SampleScene" Scene3. Expand "Fast" GameObject unt... Read more

0
votes
Fixed

Clip Count is not updated correctly when Animator.runtimeAnimatorControl...

Animation

-

Jun 04, 2020

-

Version/s: 2019.3.12f1, 2019.3.15f1

Reproduction steps:1. Open the user's attached "AnimatorCrash - Copy.zip" project2. Load the "SampleScene"3. Select the "Animator" G... Read more

0
votes
Fixed

AnimatorOverrideController produces glitches in transitions when it is c...

Animation

-

Jun 05, 2020

-

Version/s: 2018.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open user's attached "AnimatorBlendingTest2019.zip" project2. Open "test" Scene3. Open TestAnimatorController in... Read more

0
votes
Won't Fix

[Animation] MissingReferenceException thrown when "Layers" dropdown is s...

Animation

-

Jun 12, 2020

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a15

When "New Animator Controller" is deleted and hide the "Layers" and "Parameters" panel in the "Animator" window after that selecting... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.