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[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps:1. Open "1198771" project2. Select "Share" GameObject3. In the Animation window click on the Animation Clip dropd... Read more
[Animation] Animator parameter name gets clipped for more than 7 letters...
Animator parameter name gets clipped for more than 7 letters in blend tree. Refer the attached video Steps to reproduce:1) Create a ... Read more
[Animation] Selected value doesn't reflect in dropdown for "Compute posi...
Selected value doesn't reflect in dropdown for "Compute positions" and "Adjust Time scale" in blend tree . Refer the attached video ... Read more
Selected Object disappears and "Failed to unpersist" errors are throw wh...
If a GameObject is selected and the Animation window is open, entering Play mode makes the GO disappear and "Failed to unpersist..."... Read more
Animated Object intertwines with another Object in an Animation
How to reproduce:1. Open the attached "1294010.cs" project2. Select the "MecanimGenericBallTimeline" in the Hierarchy3. Open the Tim... Read more
Animator Controller animations are overwritten by Timeline when using Av...
Reproduction steps:1. Open user's attached project "ItemAbilityTesting" and "SampleScene"2. Enter Play Mode3. In the Hierarchy, sele... Read more
Animations do not play completely/get stuck when FPS/frame rate is low
How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce:1. Open the project2. Open the "SampleScene" scene3. Windows > Animation > Animation4. Select testProperties ... Read more
IndexOutOfRangeException is thrown when undoing new Animator layer creat...
How to reproduce:1. Create a new project2. Open Console Window and Animator Window with Layers view active3. Create a new Animation ... Read more
[Animation Stream] binding AnimationStream handles on a nested "Humanoid...
This issue now only occurs with Humanoid characters. Same issue on generic hierarchy was addressed with bug#1183581 As soon as you "... Read more
All about bugs
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