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[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps: 1. Open "1198771" project 2. Select "Share" GameObject 3. In the Animation window click on the Animation Clip dr... Read more
[Animation] Animator parameter name gets clipped for more than 7 letters...
Animator parameter name gets clipped for more than 7 letters in blend tree. Refer the attached video Steps to reproduce: 1) Create ... Read more
[Animation] Selected value doesn't reflect in dropdown for "Compute posi...
Selected value doesn't reflect in dropdown for "Compute positions" and "Adjust Time scale" in blend tree . Refer the attached video ... Read more
Selected Object disappears and "Failed to unpersist" errors are throw wh...
If a GameObject is selected and the Animation window is open, entering Play mode makes the GO disappear and "Failed to unpersist..."... Read more
AnimationCurves show wrong curves when swapped in Reorderable list
How to reproduce: 1. Open the attached project "ReorderableCurves.zip" 2. Open the "Reorderable Curves" scene located in the Assets ... Read more
Animator Controller animations are overwritten by Timeline when using Av...
Reproduction steps: 1. Open user's attached project "ItemAbilityTesting" and "SampleScene" 2. Enter Play Mode 3. In the Hierarchy, s... Read more
Animations do not play completely/get stuck when FPS/frame rate is low
How to reproduce: 1. Open attached project "UI_Environment.zip" and scene "Sample Scene" 2. Enter Play mode 3. In Game view, press ... Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce: 1. Open the project 2. Open the "SampleScene" scene 3. Windows > Animation > Animation 4. Select testProperties in... Read more
IndexOutOfRangeException is thrown when undoing new Animator layer creat...
How to reproduce: 1. Create a new project 2. Open Console Window and Animator Window with Layers view active 3. Create a new Animati... Read more
[Animation Stream] binding AnimationStream handles on a nested "Humanoid...
This issue now only occurs with Humanoid characters. Same issue on generic hierarchy was addressed with bug#1183581 As soon as you ... Read more
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