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Animation Rigging is not evaluated on Humanoid in Preview mode
Using Animation Rigging on a Humanoid works fine at runtime, but does not evaluate in AW or Timeline Preview mode. This is expected ... Read more
[Animation] Error is thrown when calling Animator.keepAnimatorController...
To reproduce: 1. Download attached "AnimatorAndPoolsIssue.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Pl... Read more
Model's pose has a slight bone movement after assigning it with SetHuman...
How to reproduce: 1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project 2. Enter Play Mode 3. Observe the 2 Models i... Read more
Animating the alpha channel of a color in a material causes the RGB chan...
How to reproduce: 1. Open the attached "AnimateAlpha.zip" project 2. Open "SampleScene" and enter Play mode Expected results: The c... Read more
Animating position in Animator breaks when a sprite Frame is changed
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Press Play > observe the Game View Expected result: ... Read more
Editor crashes at PPtr<AnimationClip>::operator-> on trying to play Lega...
Steps to reproduce: 1. Download 1168299_repro.zip and open "Test" scene 2. Enter play mode 3. Open animation window 4. Select animat... Read more
[UI] Animation transition is shown as taking different path when transit...
How to reproduce: 1. Open the attached "case_1171704" project 2. Open the "BugScene" 3. Make sure the Animator window of a "Cube" Ga... Read more
Playables API's Root Motion inconsistent with Root Motion from Animator ...
How to reproduce: 1. Open the attached project from "Inconsistent Root Motion.zip" 2. Open Scene "SampleScene" and enter Play Mode 3... Read more
ArgumentOutOfRangeException error is thrown when expanding Transition Bl...
Repro steps: 1. Open "AnimTransitionBug" project 2. Open "Girl AC" in the Animator window and double-click on "Dash Ground" 3. Click... Read more
Humanoid animation has wrong finger pose when comparing to Generic
To reproduce: 1. Download attached "Wrong_Finger_Pose.zip" project and open in Unity 2. Open "1" scene 3. Enter to Play mode 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection