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[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce:1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip"2. Open 'Sequence Cor... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce:1. Open the attached project "TestAnimation.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the "An... Read more
UndoPropertyModification currentValue returns null when changing Materia...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Animation Window (Window->Animation->an... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce:1. Open the attached project "FlickeringIssue.zip"2. Press Play3. Select the Zoologist Game Object in the Hierarchy... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce:1. Open the attached project "Humanoid_Template.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expec... Read more
Unity crashes when HumanPoseHandler.SetHumanPose is called after its Ani...
Reproduction steps:1. Open the attached project "SetHumanPose.zip"2. Open the "Main" Scene3. Enter Play Mode4. Press the R key Expec... Read more
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