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[Playables] Humanoid Character loads in T Pose after reimporting an asse...
How to reproduce: 1. Open the attached project "Playables don't initialise properly on startup in Edit Mode.zip" 2. Open 'Sequence C... Read more
[Animation] GameObject goes flying when Root Motion is enabled and the A...
How to reproduce: 1. Open the attached project "TestAnimation.zip" 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
UndoPropertyModification currentValue returns null when changing Materia...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Animation Window (Window->Animation->animat... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more
Unity crashes when HumanPoseHandler.SetHumanPose is called after its Ani...
Reproduction steps: 1. Open the attached project "SetHumanPose.zip" 2. Open the "Main" Scene 3. Enter Play Mode 4. Press the R key ... Read more
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