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Animation starts sliding in Blend Tree preview when having more that two...
To reproduce: 1.Open users attached project "Root_Motion_Side_Walk_Issue.zip" 2.Double click on Assets > AnimatorController1D_WORKIN... Read more
Transform position values are inconsistent with Animator.Root T values
Reproduction steps: 1. Open the attached project ("testRootMotion.zip") 2. Open "SampleScene" 3. Select the character 4. Enter Play ... Read more
[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...
Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more
Assertion failed on expression: !m_Curves when Playing animation after r...
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Press Play 4. Press Play in the Game Vi... Read more
Crash on PPtr<AnimatorState>::operator AnimatorState * __ptr64 when impo...
1. Create a new project 2. Import "Animator" package into it Result: Crash on: ========== OUTPUTTING STACK TRACE =================... Read more
AnimatorControllerPlayable::SetupStateMachineBehaviours crashes when ent...
To reproduce: 1. Download attached project "907324.zip" and open in Unity 2. Open "Test" scene 3. Enter Play mode To reproduce fro... Read more
Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset ...
Steps to reproduce: 1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity 2) Open 'Main' Scene and pre... Read more
Animation is delayed when transitioning between States
How to reproduce: 1. Open the attached project (LegacyAnimationTest.zip) 2. Open scene Scenes/SampleScene 3. Press the Play button a... Read more
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