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Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b3
Issue ID
907875
Regression
Yes
Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset bundle with Animator Override Controller
Steps to reproduce:
1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity
2) Open 'Main' Scene and press Play
----Observe crash
Reproduced with:
5.6.0b10, 5.6.0p4, 2017.1.0b4
Not reproduced with:
5.5.3p3, 5.6.0b9
Regression from:
5.6.0b10
Note: full Stack Trace attached
========== OUTPUTING STACK TRACE ==================
0x000000014083AADF (Unity) AnimationClip::BuildMecanimDataMainThread
0x000000014083AFF4 (Unity) UnityEngine::Animation::CreateAnimationSetBindings
0x000000014083B908 (Unity) AnimatorController::AwakeFromLoad
0x00000001410753EE (Unity) AwakeFromLoadQueue::PersistentManagerAwakeSingleObject
0x0000000141075A4C (Unity) PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal
0x000000014107FF73 (Unity) PersistentManager::ReadObject
0x00000001407B8C97 (Unity) PPtr<RuntimeAnimatorController>::operator RuntimeAnimatorController * __ptr64
0x000000014086F81E (Unity) AnimatorOverrideController::AwakeFromLoad
0x00000001410753EE (Unity) AwakeFromLoadQueue::PersistentManagerAwakeSingleObject
0x0000000141075A4C (Unity) PersistentManager::IntegrateObjectAndUnlockIntegrationMutexInternal
0x0000000141019391 (Unity) TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced
0x00000001410195FD (Unity) LoadOperation::IntegrateTimeSliced
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