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0
votes
Fixed

mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...

Animation

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Apr 09, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached project "SpriteCrashAnim.zip".2. Open "Test" scene.3. Open Animation window.4. Select "CrashObject" ob... Read more

0
votes
Fixed

[Animation] Changing Animator.Speed during animation transition does not...

Animation

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Apr 03, 2017

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Version/s: 5.4.5p1

Reproduction Steps:1. Import attached project.2. Open "MyScene" scene.3. Enter Play mode. Expected results: Transition to attack_lig... Read more

0
votes
Fixed

A specific model starts moving unexpectedly when animations are crossfad...

Animation

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Mar 13, 2017

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Version/s: 5.6.0b11

To reproduce:1. Open project2. Open and play 'AnimatorControllerPlayable' scene3. Choose 'char_ethan' game object and enable 'B tran... Read more

0
votes
Fixed

Undoing animation property causes "Invalid OffsetPtr access! Pointer is ...

Animation

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "Peli" Scene3. Select "walrus" in Hierarchy window4. Open Animation window5. Extr... Read more

0
votes
Fixed

[AW] Key All Modified hotkey (shift-k) does not set key on Quaternion in...

Animation

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Apr 06, 2017

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Version/s:

Key All Modified hotkey (shift-k) does not set key on Quaternion interpolations (both quaternion modes), but works fine on Euler Ang... Read more

1
votes
Won't Fix

Animation is played incorrectly when using Animation Type "Humanoid"

Animation

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Humanoid_Template.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expec... Read more

0
votes
Fixed

incorrect default interpolation type when using double-click to create a...

Animation

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Feb 01, 2019

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Version/s: 2018.1

When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more

0
votes
Duplicate

Playable graph interferes with physics in Normal Update Mode when Animat...

Animation

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Jan 15, 2021

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Version/s: 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Open Assets\SampleScene3. Enable the Animators on the two Prefabs in the Scene4. ... Read more

0
votes
Fixed

A specific animation character moves both directions vertically, instead...

Animation

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Apr 01, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs are... Read more

1
votes
Duplicate

Anima2D: moving a bone in the animator and then undoing it causes an ass...

Animation

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Apr 09, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "kitchen.zip";2. Select Anima2D component of WeabooAnima2DTest;3. Open up Animation ... Read more

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