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[Previewer] Clip "name" does not appear on FBX preview
Clip "name" does not appear on FBX preview, but does appear as expected when previewing the clip directly.Both methods of previewing... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce:1.Open attached project2.Open "MecanimCrash.unity" scene3.Enter play mode4.Press "c" on your keyboard5.Observe Unity cr... Read more
Unity crashes at Object::GetInstanceID when Activating or deactivating G...
Steps to reproduce:1. Download 883781_repro.zip and open "new" scene2. Select in Hierarchy "RoomPage"3. Open Animation window and se... Read more
Unhandled NULL exception and crash in mecanim::skeleton::SkeletonPoseC w...
To reproduce:1. Open attached project (Most of the time editor crashes during project load)2. Open Funnel scene3. Press play Actual:... Read more
Animated Object intertwines with another Object in an Animation
How to reproduce:1. Open the attached "1294010.cs" project2. Select the "MecanimGenericBallTimeline" in the Hierarchy3. Open the Tim... Read more
Timeline Window hotkey conflict with Animation Window
When opening & using both the Timeline & Animation Windows in a certain order, hotkeys no longer respond/work. Repro:- Open ... Read more
Unable to add script properties of a custom Object type to be tracked in...
How to reproduce:1. Open the attached project "1238942.zip"2. Open the "test" scene3. Open Animation window4. Select GameObject "Tes... Read more
[Anim] Applying Humanoid to this fbx generates unexpected error
Applying Humanoid Animation Type to this fbx generates unexpected error for "Hips", when the hips are actually properly mapped. repr... Read more
[Anim] Error in Console when applying Humanoid type
Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor