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[Android][Gradle] StreamingAssets starting with an underscore not includ...
Steps to reproduce: 1) Open the attached project. 2) Build for Android. 3) Extract the .apk. The "_test" folder which is under Stre... Read more
[Android] The alpha channel value of a ASTC Compressed sRGB textures is ...
Reproduction steps: 1. Open the attached user's Project "AndroidAstcTest.zip" 2. In the Project window under "Assets/Scenes" open th... Read more
[Android][Vulkan] UI Panel with Mask is not rendered on devices with Mal...
How to reproduce: 1. Open attached "PanelBug" project 2. Build to Android and launch application Expected result - Panel is visibl... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce: 1. Open user attached project 2. Select "ReferencesInsidePlugins" game object 3. In the inspector view, on the F... Read more
[Android][Windows] Unity fails to build apk if Split Application Binary ...
How to reproduce: 1. Open attached "ReproFail" project 2. Build apk Expected result - apk gets built Actual result - apk fails to g... Read more
Android doesn't apply OnRenderImage when doing manual camera.Capture to ...
To reproduce: 1. Open user attached project "pangolin-render-texture-test.zip" 2. Build for android Expected: OnRenderImage is appl... Read more
[Android] Cannot build obb when splitting the application binary
Android build fails when attempting to build obb when splitting application binary with the following stderr: stderr[ Error: Failed... Read more
[Mobile] Dropdown remains in Highlighted Color phase even after defocusi...
To reproduce: 1. Open user's attached project "New Unity Project (2).zip" 2. Build and Run for Android or iOS. 3. Expand and select ... Read more
[Android] Unity Logo in splash screen is not rendering
Unity logo is not rendering in splash screen Steps to Reproduce: 1. Create a new project 2. File > Build Settings > Android > Swit... Read more
[Android] ETC texture upload generates INVALID_OPERATION GL error on Adr...
Uploading ETC textures generates log "W/Adreno-ES20( 9906): <core_glCompressedTexSubImage2D:543>: GL_INVALID_OPERATION" in logcat Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection