Search Issue Tracker
Android device selection functionality is broken when Android SDK path i...
To reproduce the issue: - Go to Unity Preferences -> External Tools and delete Android SDK path - Go to Build Settings and choose An... Read more
[Android] Meshes not getting batched when GPU instancing is enabled
Meshes not getting batched when GPU instancing is enabled Steps to Repro: 1. Open attached project 2. Build and run on an Android ... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce: 1. Open attached project 2. Run and build to android device Actual result: Logcat prints False Expected result: Logca... Read more
Android Oreo - Recent app preview is blank
Steps to reproduce: 1. Build any project for Android on an Oreo device 2. Open project and go into landscape mode 3. Minimize app to... Read more
[Android] Fatal signal 11 (SIGSEGV), code 1 crash on Nvidia Shield table...
To reproduce: 1. Download and open attached "repro976402.zip" project. 2. Build and run on Nvidia Shield tablet. 3. When applicatio... Read more
[Android] SystemInfo.supportsInstancing returns false on low end devices...
To reproduce: 1. Download and open attached "repro981681.zip" project. 2. Build and run on Android device. 3. Check the output via ... Read more
[Android] When Anti Aliasing is enabled Nexus 7 (Tegra 3) renders artifacts
Reproduction steps: 1) Download and open user's attached project 2) Build and run currently open scene (there are no scenes, just bu... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Reproducible device:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file