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[Android] Shadowmap artefact appears on Adreno devices
How to reproduce:1. Open "s1" Scene in the attached "ShadowTest_19_4.zip" Project2. Enter PlayMode and observe the character's shado... Read more
[Google][Android] [Daydream] Application freezes when restarting current...
Steps to reproduce:1) Download attached project ' Unity test reset error.zip' and open in Unity2) Check if Development Build is disa... Read more
Il2cpp Android build on Windows fails
Il2cpp Android build on Windows fails 1. What happenedEditor tries access clang++ on the wrong path./android-ndk-r10e/toolchains/llv... Read more
[ES2.0] Glossy materials along with reflection probes are rendered badly
Reproduction steps:1) Open "ES2_GlossyReflectionProbes.zip" project2) Make sure that OpenGLES3 is selected (on top of Graphics APIs)... Read more
[Android] Extremely low FPS on Kindle Fire - even with empty scene
Steps to reproduce: 1) Download attached project 'KindleFireTest.zip' and open in Unity.2) Build and run project on a device.3) In t... Read more
[Android]App freezes on loading next scene if APK is split on Asus Zenpa...
To reproduce:1) Open attached project2) Make sure "Split Application Binary" is enabled in Player Settings3) Build and run on device... Read more
[Android] ASTC HDR check may cause issues with RenderDoc
On some Adreno devices such as Oculus Quest 2 Unity creates a temporary EGL context to check for ASTC HDR support on Vulkan.This is ... Read more
[Android] SpriteRenderer with custom shader does not reflect light
Steps to reproduce:1) Download attached project 'Bug.zip' and open in Unity2) Open scene 'test'3) In Hierarchy, increase Range of Po... Read more
[Android] Scrollview randomly bounces
Steps to reproduce: 1) Download attached project and open in Unity2) Build scene 'TestScrollView5.4' and run on a device Note: You s... Read more
"Object reference not set to an instance of an object" is being printed ...
Reproduction steps:1) Open user's attached project2) Open "test" scene3) Make sure main camera has "test" script attached4) Build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled