Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.3f1
Issue ID
964783
Regression
No
[Android] Game is rendered with graphical artifacts on European Samsung Galaxy 8 phone if MSAA is enabled
How to reproduce:
1. Open the attached "SamsungReproS8" project
2. Build & Run the Android player to Samsung Galaxy S8
3. Observe the game view on Samsung Galaxy S8 device
Expected result: Game is rendered without any visual artifacts
Actual result: Game is rendered with visual artifacts
Reproducible with - 2017.1.0a6, 5.6.4p2, 5.6.0a1
Fixed in - 2017.1.0b1 and later versions
Note: Disabling "Allow MSAA" property in Main Camera fixes the issue
Devices under testing:
Reproduced with:
Samsung Galaxy S8, Mali  G71 (European)
Did not reproduce with:
Samsung Galaxy S8,  Adreno 540 (American)
Samsung Galaxy S7, ARM Mali T880
Samsung Galaxy S5 Neo, ARM Mali T720
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment