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Loading large scene drastically cuts custom splash screen duration
Reproductions steps: 1) Download user's attached project 2) Build and run "Main" scene -- Notice: when launching the app half (or ev... Read more
[Android] Image distortions after Unity splash screen
Steps to reproduce: 1) Download attached project 'Noise.zip' and open in Unity. 2) Go to file >> Build Settings and switch platform... Read more
[Andorid/Plugins] java.lang.NoSuchMethodError when invoking public stati...
DUT: Nexus5/6.0.1, Nexus4/5.1.1. Neither device not aOS version specific Steps to repro 1. Build and run attached repro project, de... Read more
[Android] Creation of internal variant of shader failed
Error in the log: 02-18 14:58:33.965 D/Unity ( 948): -------- failed compiling: 02-18 14:58:33.965 D/Unity ( 948): fragment eval... Read more
[Android]Some Android devices crash when forcing a NullReferenceExceptio...
To reproduce: 1) Open attached project 2) Build and run on device 3) Tap "Force Exception". It forces a NullReferenceException but ... Read more
[Android] RenderTexture's depth format renders whole screen black/broken...
To reproduce: 1) Open attached project 2) Build and run on non-Tegra device 3) See either black screen or brokenly rendered one (att... Read more
Video of only one of the scripts is played, if they are called from the ...
Open attached project -> 1.unity scene or 1. Create your project 2. Create 2 script that play some short video from their Awake func... Read more
[Android] Player freezes after granting app permission
[Android] Player freezes after granting app permission Steps to Repro: 1. Open attached project 2. Make a build and Run for Androi... Read more
[Networking] Stripping Level causes ArgumentNullException (for Parameter...
Reproduction steps:| 1) Open user's attached project 2) Make sure that Stripping Level (Player Settings) is enabled (which one doesn... Read more
[Android] [IL2CPP]App crashes while serializing jagged array using JSON ...
To reproduce: 1) Open attached project and "JSONTests" scene 2) Make sure Scripting Backend is set to IL2CPP in Player Settings 3) B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System only collides with one Terrain Collider at a time when Collision Type is set to 'World'
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited