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Crash on (UnityPlayer) UnityMain WorldToTile() when using NavMesh Agents
How to reproduce:1. Open the project from edit "NavMeshAgentCrash.zip"2. Open Scene "SceneThatCrashes"3. Navigate "File" > "Build... Read more
[WebGL] Index out of bounds exception is thrown when loading a NavMesh
How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more
NavMeshAgent teleports from one position to another when following the N...
How to reproduce:1. Download and open the Test.zip project from the provided link bellow2. Enter the Play mode3. Inspect the Scene v... Read more
[NavMeshComponents][Player] NavMesh.UpdateNavMeshData performing much wo...
Steps to reproduce:1. Open attached project "Example navMesh bug.zip"2. Build Scene "AndyBugExample" for Windows x86 (choose x86 fro... Read more
NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame
To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip)2. Open the Sample Scene3. Enter Play mode4. Open the Profile... Read more
NavmeshAgents do not recognize all of the baked Navmesh when spawned by ...
How to reproduce:1. Open attached project "BugPrefabInstantiate.zip" and scene "BugInstantiate"2. In Hierarchy window, select "Spawn... Read more
Agent does not plan shortest path
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window4. Play the scene5. Select the Agent ... Read more
Trajectory of the path is re-calculated incorrectly when using NavMeshSu...
Reproduction steps:1. Open the attached project ("case_1263441-Pathfinding.zip")2. Open the repro scene ("Test")3. Enter Play Mode4.... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
The navigation system returns an incorrect path when links are involved
How to reproduce:1. Open project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy window s... Read more
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