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Crash on (UnityPlayer) UnityMain WorldToTile() when using NavMesh Agents
How to reproduce:1. Open the project from edit "NavMeshAgentCrash.zip"2. Open Scene "SceneThatCrashes"3. Navigate "File" > "Build... Read more
Crash on entering Play mode when a script is calling NavMeshSurface.Upda...
How to reproduce:1. Open the attached project named "NavMeshTest.zip"2. Open the Game Scene located in Assets/Src/Scenes/Game3. Ente... Read more
Crash on rasterizeTri when Static Batching passes invalid Mesh data into...
Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode and wait for some time (can ... Read more
For some positions of maxDistance NavMesh.SamplePosition returns a point...
Repro steps:1. Open attached project "NavMeshIssue"2. Open scene "NavMeshIssueTest"3. Enter Play Mode4. Open the Console Actual: For... Read more
Poor Editor performance when there are a large number of NavMeshModifier...
How to reproduce:1. Open the "NavMeshModifierPerf.zip" project2. Open the "NavMeshModifierPerf" scene3. Enter Play mode with "Simple... Read more
Terrain Trees are not taken into account when baking a NavMesh with the ...
Reproduction steps:1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project2. Open the scene “SampleScene”3. Select the "Te... Read more
Labels Overlap in NavMeshObstacle Inspector when shape is set to "Box" a...
Reproduction steps:1. Open attached project "NavMeshObstacleOverlap.zip" and scene "SampleScene"2. In Hierarchy window, select "NavM... Read more
[WebGL] Index out of bounds exception is thrown when loading a NavMesh
How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more
Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly
Reproduction steps:1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)'2. Open 'SampleScene' in Assets\Scenes3. Play Scene... Read more
Path is impassible for the Agent when multiple lines connecting obstacle...
How to reproduce:1. Open the user's attached "NavMeshComponents-master" project2. Open the "3_free_orientation" Scene3. Enter the Pl... Read more
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