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0
votes
Fixed

Resizing obstacle doesn't affect agent

AI

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Apr 16, 2014

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Version/s: 5.0.0a6

Repro steps:- Place carving obstacle near the agent- Enter play mode- Change obstacles size (if it has box shape) or radius (if it h... Read more

0
votes
Fixed

If you upgrade a project with Navigation agent Max Slope set to >60 you ...

AI

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Jun 05, 2014

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Version/s: 5.0.0a11

To reproduce:1. Open the project from case 6018872. Open navigation window3. Open Bake settingsExpected result: Max Slope either res... Read more

0
votes
By Design

Two identical objects produce different Navmesh results

AI

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Mar 01, 2016

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Version/s: 5.3.3p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window- Make sure the Agent Radius is about... Read more

0
votes
Fixed

Walkable area appears in the air in the specific case when slope is incr...

AI

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Jun 28, 2017

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Version/s: 5.5.2p1

Steps to reproduce:1. Open the attached project2. Open the NavMesh scene3. Bake NavMesh4. Observe the walkable area has appeared in ... Read more

0
votes
Won't Fix

Disabling auto repath still finds new path to destination around obstacles

AI

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Jul 31, 2015

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Version/s: 5.1.2p2

1) Download and open project2) Open scene Test13) Run scene and notice that when the capsule reaches the second plane, 3 cubes appea... Read more

0
votes
Fixed

The new NavMesh components are not under Navigation tab in AddComponent ...

AI

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Dec 10, 2015

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Version/s: 5.4.0a5

The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more

0
votes
By Design

Baking NavMesh with 3d Colliders produces no visible results

AI

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Dec 10, 2015

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Version/s: 5.4.0a5

Baking NavMesh with 3d Colliders produces no visible results To reproduce:1. Open attached project2. Open 2DMesh.unity scene3. Selec... Read more

0
votes
Fixed

If you call 'NavMesh.SamplePosition' with float.PositiveInfinity as max ...

AI

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May 27, 2014

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Version/s: 4.5.0f6

To reproduce:1) Create new project2) Add a plane3) Bake a NavMesh on it through Navigation panel4) Attach a script with this in eith... Read more

0
votes
Fixed

Navigation Agent get's stuck and does not reach destination

AI

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Sep 11, 2014

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Version/s: 5.0.0b4

To reproduce:1. Open attached project2. Open test scene3. Enter play mode4. Observe how the "Characters" (spheres) are going towards... Read more

0
votes
Duplicate

Auto Off-mesh links are not generated correctly on terrains

AI

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Sep 11, 2014

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Version/s: 5.0.0b4

To Reproduce: 1. Open 'scene1' from the project in 'repro.zip'.2. Bake navmesh on the Terrain present in scene.3. Notice the off-mes... Read more

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