Search Issue Tracker
[2D][Tilemap] Unable to rotate Tiles in Tilemap using shortcut keys
Steps to reproduce: 1. Download and open the user's project "CCD.zip" 2. Open Scene "Scene1" 3. In the Hierarchy, select the "Grid" ... Read more
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individua...
[2D][Animated Tile] Rendering glitch in Animated Tile chunk in Individual Mode Waterfall animated tile has glitchy animation when p... Read more
[2D] Options from Sprite Editor Window get overlapped on resizing its wi...
When the 'Sprite Editor' Window is opened for any texture file then on decreasing its length, multiple property names get overlapped... Read more
[2D] [Sprite Atlas] Crash when viewing Sprite Atlas
[2D] [Sprite Atlas] Crash when viewing Sprite Atlas Steps to Repro: 1. download/open attached project Sprite Atlas Repro 2. play ... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps: 1. Open the user's attached project and custom-range scene 2. Set Scene Shading Mode to Sprite Mask 3. Observe t... Read more
SpriteMask use GPU inefficiently in Play Mode
Reproduction steps: 1. Open attached project "New Unity Project (2)" 2. Open Scene 'BenchmarkSpriteMask' 3. Play Scene 4. Observe GP... Read more
[2D] Tooltips are missing for all properties under Rule, Hexagonal, Isom...
Tooltips are missing for the following properties under Rule, Hexagonal, Isometric Tile in the Inspector: - Tile - Default Sprite - ... Read more
[2D] Add and Remove buttons are missing for Tiling Rules List under Adva...
Unable to add and remove Tiling Rules in the List due to missing Add and Remove button under Advanced Rule Override Tile in the Insp... Read more
[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules unde...
ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer... Read more
Secondary Texture AssetImporter reference error when using same texture ...
Reproduction steps: 1. Open project "case_1331542" 2. Open Sprite Editor from Windows>2D>Sprite Editor 3. Select the Sprite "T_MAINT... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window