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0
votes
Duplicate

Sprites are invisible in the Layer Mask when their Mask Interaction is s...

2D

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Aug 19, 2019

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Version/s: 2019.2.0b1, 2019.2.1f1, 2019.3.0a1

Steps to reproduce: 1. Open user's attached project "cinemachine_test.zip" 2. Open "MilkMeter" prefab 3. In the Hierarchy window sel... Read more

1
votes
Fixed

[Tilemap] ContactFilter2D with normal angle filter works inconsistently ...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project "ContactFilterStripped.zip" and scene "Test Scene" 2. Enter Play mode 3. Move the charac... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

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Sep 04, 2019

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Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Tilemap.zip" and scene "test1" 2. Enter Play mode 3. In Game view, press on "Generate M... Read more

0
votes
Not Reproducible

[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...

2D

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Sep 24, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce: 1. Open the attached TowerDefense.zip project 2. Select any .png file in the Assets-> Sprites folder 3. Go to the... Read more

0
votes
Fixed

[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...

2D

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Sep 25, 2019

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Version/s: 2019.2, 2019.3.0b4

The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprit... Read more

1
votes
Postponed

Renderer components cause Behaviour missing warnings to appear when reco...

2D

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Sep 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open user attached project 2. In the Hierarchy window, select "Main Camera" and add a "Sprite Renderer" component 3.... Read more

0
votes
By Design

Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...

2D

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Oct 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the attached project named Case_1189107 2. Open the "Test" Scene and observe that the Tilemap in the Sce... Read more

0
votes
Fixed

[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...

2D

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Oct 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce: 1. Open attached project "TilemapTest.zip" and scene "TilemapScene" 2. In Hierarchy window, select "Grid" -> "Til... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the project "case_1216101-BackwardSlash" 2. Open the Tile Palette window 3. Select "New Palette" in the Ti... Read more

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