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0
votes
Fixed

Tilemap - Tile is always placed in center of screen.

2D

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Aug 29, 2018

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Version/s: 2018.3.0a9, 2018.3.0a10

The first tile added from the palette in Unity 2018.3.0a10 OSX, needs to be drawn in the center of the scene. Once added you can pai... Read more

0
votes
By Design

[2D][Tilemaps] Tilemap doesn't render when components are copied via code

2D

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Aug 13, 2018

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Version/s: 2018.2.0f2, 2018.2.1f1, 2018.3.0a8

When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce:1) Open at... Read more

0
votes
Fixed

Method descriptions are incomprehensive when using ITilemap

2D

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Aug 11, 2018

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Version/s: 2018.2.2f1

How to reproduce:1. Create a new Unity project2. Create a new script3. Add "using UnityEngine.Tilemaps" to the top4. Create a new ob... Read more

0
votes
Duplicate

[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values

2D

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Aug 16, 2018

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Version/s: 2018.3.0a9

[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values Steps to Repro:1. download attached project and open... Read more

0
votes
Fixed

[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new ...

2D

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Aug 17, 2018

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Version/s: 2018.3.0a9

[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new Tilemap is added to the Grid Steps to Repro:1. create a new ... Read more

0
votes
Fixed

Sprites reference both the original Sprite assets and Sprite Atlas resul...

2D

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Aug 16, 2018

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Version/s: 2018.1.9f1

How to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Detai... Read more

0
votes
Fixed

[Tilemap] Tilemap.SetTile method documentation in the IDE lacks descript...

2D

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Nov 13, 2020

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Version/s: 2018.4, 2018.4.29f1, 2021.1

How to reproduce:1. Open the attached '1292596.zip' project2. In the Project window double-click on the 'Test' Script3. Hover the mo... Read more

0
votes
By Design

Build takes more storage space when large sprite sheet is used with a lo...

2D

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more

0
votes
Fixed
0
votes
Fixed

[2D][Grid] Hexagonal Grid Component Rendering with AMD GPUs does not ren...

2D

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Aug 24, 2018

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Version/s:

Rendering the Grid component in Hexagonal mode in the Editor for users with AMD GPUs (notably the MacbookPros with the Touchbar and ... Read more