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0
votes
Fixed

[Tilemap] Selection box appears twice in "Edit" mode when tiles are sele...

2D

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Dec 13, 2019

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Version/s: 2020.1.0a14, 2020.1.0a17

When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the ... Read more

2
votes
Fixed

Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...

2D

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May 27, 2022

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Version/s: 2021.2.13f1, 2022.1.0b9, 2022.2.0b2

How to reproduce:1. Open the user's attached project "UdcJam20Escape.zip"2. Open the "SampleScene" Scene3. Enter the Inspector's Deb... Read more

0
votes
Fixed

Saved Picks overlay for Tile Map doesn't open and produces errors when o...

2D

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette and click "Toggles the visibility of the Tile Palette Brush Picks Overlay"3... Read more

0
votes
By Design

Isometric Tilemap is not being sorted properly when using a custom Cell ...

2D

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Mar 23, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more

1
votes
Fixed

Full Screen Pass Renderer Feature does not display Sprites in the Game V...

2D

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May 03, 2023

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Version/s: 2022.3.5f1, 2023.1.0b14, 2023.2.0a13, 2023.3.0a1

How to reproduce:1. Open the attached user’s project “FullScreenTest.zip”2. Enable the Full Screen Pass Renderer Feature component l... Read more

2
votes
Fixed

High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...

2D

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Jul 21, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a1

Reproduction steps:1. Open the attached project “CrashRepro“2. Observe memory usage Expected result: Memory usage is normalActual re... Read more

0
votes
By Design

Tile Palette order tiles in incorrect order if Spire was sliced with "Au...

2D

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Mar 02, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project2. Observe that Sprite "Tiles" is sliced using 'Automatic" option3. Open Tile Palette win... Read more

0
votes
By Design

[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundl...

2D

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Mar 15, 2021

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Version/s: 2019.4.22f1

[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundle which includes Sprite Atlas & Sprite Myeongseon Kim: H... Read more

0
votes
Not Reproducible

Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...

2D

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Feb 28, 2022

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Version/s: 2021.2.3f1, 2021.2.13f1

Reproduction steps:1. Open the attached "1407532.zip" project2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - ... Read more

0
votes
Fixed

Sprite is attached when editing Prefab but gets set to none when adding ...

2D

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Jun 28, 2021

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Version/s: 2021.2.0a4, 2021.2.0b1, 2022.1

How to reproduce:1. Open the attached project "SpriteMissing.zip"2. Open LightBall_Basic prefab3. Select Shield in the Hierarchy4. O... Read more

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