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Unity editor crashes when Tile Palette window is closed
To reproduce: 1. Open attached project 2. Open Tile Palette window 3. Close it and on appeared Fatal Error window press Quit Actual... Read more
[2D] "Invalid editor window UnityEditor.FallbackEditorWindow" error is t...
"Invalid editor window UnityEditor.FallbackEditorWindow UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)" error throws upo... Read more
SortingGroup has no effect to Game Objects immediately after instantiati...
To reproduce: 1. Open attached project ("case_1202432-Sample.zip") 2. Press Play and observe two circles in the Game View Expected ... Read more
[2D] Batching on sprite atlas is not behaving properly
What happened: When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro step... Read more
There is a backward slash in the asset path when generating more than on...
How to reproduce: 1. Open the project "case_1216101-BackwardSlash" 2. Open the Tile Palette window 3. Select "New Palette" in the Ti... Read more
Sprite Renderer increasingly allocates memory when SetTrigger() is calle...
How to reproduce: 1. Open the "Launch" Scene in the user-supplied project 2. Enter Play Mode 3. Observe Unity's memory usage Expect... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro: 1. create a new Tile... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce: 1. Create a new Unity project 2. Create a 2D > Tilemap 3. Open the Tile Palette window and create a new Tile Palet... Read more
[2D] Fails to load sprite, when removing and reinstalling 2D sprite pack...
[2D] Fails to load sprite in Sprite Editor, when removing and reinstalling 2D sprite package while the sprite editor window is open.... Read more
[Tilemap] Visualization of the tile is created in another tile when quic...
How to reproduce: 1. Open user attached project "Ghost_Tiles.zip" 2. Open "Grid_prefab" in Prefab View 3. Select green tile in Tile ... Read more
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