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0
votes
Fixed

[SpriteEditor] Throws NullReference Exception when the editor reopened w...

2D

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Jul 12, 2019

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Version/s: 2019.2.0b1, 2019.3.0a9

"NullReferenceException:Object reference not set to an instance of an object UnityEditor.DockArea:OnEnable()" throws when editor reo... Read more

0
votes
Fixed

Tilemap Collider 2D is not deleted when using Tile Palette Erase Tool

2D

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the user's attached project 2. Open Scene "SampleScene" 3. Open Tile Palette Window 4. Select... Read more

0
votes
By Design

[2D Sprite] Snapping occurred only in one direction with selection of Re...

2D

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Apr 29, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

Snapping occurred only in one direction with selection of Rect Tool either Horizontally or Vertically Steps to Repro: 1. Create a ... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

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Sep 04, 2019

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Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more

0
votes
Fixed

GameObjects with a Mesh Renderer Component don't appear visually in the ...

2D

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Oct 24, 2019

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Version/s: 2018.4, 2019.2, 2019.2.2f1, 2019.3

How to reproduce: 1. Open the user's attached project 2. Build and Run the Game Expected result: All Sprites are seen as in the Edi... Read more

0
votes
Fixed

Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...

2D

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Jul 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Open the 'main' scene 3. Open the Tile Pallete Window. 4. Select the white Tile as... Read more

0
votes
By Design

Sprites are not Rendered in Build or Editor when their Sorting Layer is ...

2D

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Aug 05, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attached project "PixelHorror.zip" 2. Build the project with "JaimeScene" 3. Notice the Player Spr... Read more

0
votes
Not Reproducible

Crash on Tilemap::RefreshTileAsset when opening a Scene with a specific ...

2D

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Aug 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0b4, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

1. Open the user's attached project 'pixel-golf.zip' project 2. Open 'Menu' Scene -- observe the crash Reproducible in: 2017.4.31f1... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. L... Read more

0
votes
By Design

Grid is not created in the Scene when adding a Grid component to a GameO...

2D

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Aug 16, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Open the attached "Case_1176883" 2. Open the "SampleScene" 3. In the Hierarchy window select "GameObject" 4. ... Read more

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