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Crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() o...
How to reproduce:1. Open the "Tilemap_Bounds_Crash.zip" project2. Open the "CrashScene.unity' scene3. Press Play Actual result: Unit... Read more
Sprite Renderer's material is projected on 3d object when object is bet...
To reproduce:1. Open user's project "Minimal Project - Sprite Mask bug"2. Move the mesh object in Z axis in such way it would be pla... Read more
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...
Steps to reproduce:1. Open attached project "SpriteRaycastIssue.zip"2. Open Test Scene3. Enter Play mode4. Try clicking the button (... Read more
Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Enter play mode-- Unity crashes (if not, e... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project2. Set Sprite's MeshType to FullRect3. Drag sprite into scene4. Add PolygonCollider2D5. Notice the Poly... Read more
Sprite.Create() is Creating a sprite with incorrect bounds
How to reproduce:1. Open QA provided stripped project "SpriteCreateBounds.zip"2. Enter play mode-- Notice one sprite is at the centr... Read more
Sprite Renderer increasingly allocates memory when SetTrigger() is calle...
How to reproduce:1. Open the "Launch" Scene in the user-supplied project2. Enter Play Mode3. Observe Unity's memory usage Expected r... Read more
Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce:1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project")2. Enter Playmode Expected result: ... Read more
[Tilemap] ContactFilter2D with normal angle filter works inconsistently ...
How to reproduce:1. Open attached project "ContactFilterStripped.zip" and scene "Test Scene"2. Enter Play mode3. Move the character ... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
All about bugs
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